Also it is a template so feel free to change it as necessary. This event setup will accomplish what you desire. Use the variable or switch conditions on the door event so that when the condition is met the door will then appear.Ĭontrol SelfSwitch A = On (this is make the buttion move down) ( I recommend Variables as switches lingering in On position can mess with other maps.)Ĥ. This application reads the purpose of each variable and switch as much as possible by referring to the System.json file, and. Set the switch event to display text, then either use a 'Control Variables' or 'Control Switches' to control the door. RPG Maker MV RPGSAVE Editor (for Switches/Variables) RPG Maker MV RPGSAVE Editor (for Switches/Variables) is a web application that supports editing of variables and switches (flags) of games created with RPG Maker MV. If none of this works I will provide a template below as to how one can achieve this effect.ģ. Make sure the initial part of the event the player is supposed to interact with has no conditions or that the conditions are meetable before the player is even able to touch it.Īlso, make sure that the event did not get moved to a different location, like where the door is supposed to appear. Sounds like a condition is set on the event (upper-left side).
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